For the official Halo 5 Art Showcase: https://www.halowaypoint.com/en-us/community/blog-posts/art-showcase
Some insights into this project. I was a principal artist on the new mode Breakout coming up with the art system and the overall look. I was leading not only internal but outsourcing teams as well in this great endeavor. I was working on the Midship remake known as Regret with Vic Deleon as we came up with a newer style before I was moved on to Plaza to help with the creation of that map.
All high poly singled out shots done by me
All materials shown in cubes and spheres were done by me
Additional modeling and texturing work for Plaze done by Mike Murrill (Map Lead), Dan Phillips, Realm Lovejoy.
Lighting for Plaza was done by Mark Ishak and Kenny Magnusson
I have a lot of new art coming down from the DLC we have announced and will update when that is released in the coming months. Here is some of my work. Thanks for looking!